Project Baxter was a pleasure and an honor to work on. I learned so much—from directing people to traveling to another country. It was such a pleasure to work on this project, starting as an Associate Art Director and moving up to Art Director under the tutelage of @Danny Perez. I had the honor to work on, and eventually direct, a co-op game set in the Dungeons & Dragons universe.
As the Art Director, my main role was communicating an overall vision for the team, keeping the project cohesive, and helping the team grow while understanding stylization. This was something a bit out of the norm for Starbreeze, but I have to say our team achieved this with amazing success. I wish you all could have seen the beauty we were able to create. I think people would have been extremely surprised by what we accomplished. Regardless, it was an amazing ride.
I want to give a few shout-outs on the concept side of things:
Senior Concept Artist @Vladimir Krisetsliy
Concept Artist @Oscar Molina
UI Artist @Chris Jensen
You guys made this project a blast and had the gumption and bravery to believe in me and help push this project to its potential.
https://www.artstation.com/bopchara
https://www.artstation.com/oscar_molin
https://www.artstation.com/chris_jensen
https://www.artstation.com/danielperezdir